Unpleasant Twisted Cynic's-ville


Look who/what jumped the gun…

The “Space Dykes…” piece got such a swell reception on my facebook account that I decided to go ahead and make it into a T-Shirt. They’ll be going for $15 a pop at some local skateshops here in Panama; hope it does as well on the physical market as it did in loserville-I mean facebook.
Here are a coupla’ pics of it. Oh, and just in case… to anyone interested, I accept paypal and I’m willing to ship internationally (contact me here jfrochaux@gmail.com).

Ok,
J.

me

Remember folks: If you are interested in using any of the illustrations that appear on this blog, and/or have any questions regarding John Frochaux’s (me) work and services please contact me at frojax@frojax.com.


All content and images displayed on this blog are the sole property of John Frochaux. Unauthorized use may result in legal action against the respective parties. All rights reserved 2010. So be kind, rewind.

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Smokin’ Hot Space Dykes from Planet Twat

I can already smell the burning torches and the rallied mobs. That’s the title of the post and I suppose I’ll be sticking with it. I know its pretty offensive, so I’m gonna ask you to cut me a little slack. Female friends of mine and feminists I’m looking in your direction. C’mon, its not like I’m drawing Nazis or nothing-oh, wait… scratch that.

These two lovely ladies are part of a character design project I’ve decided to take on for an upcoming comic strip. Un PC and misogynistic as it undoubtedly is, I’m pretty sure that’s also going to be the title of said strip, “Smokin’ Hot Space Dykes from Planet Twat”. Entertainingly presented in all its amateurishly drawn flare, I can promise you that it’ll be funny in an offbeat and tasteless sort of way.

The story line is as campy and Ed Wood-a-fied as humanly possible; two smokin’ straight girls (at least I think they’re smokin’) are lost in space, forced to depend exclusively on each other. Because of the circumstantial co-depencecy they’ve developed a slightly homosexual relationship over time. I’d say that this premise is absolute Pulp gold, Fredric Brown eat your heart out. I plan on making this strip more dialogue oriented than anything, but I won’t skimp on the occasional zapping of aliens and other ne’er do wells. Oh, and don’t think they’re dressed to the nines in dominatrix gear for nothing, no sir, that stuff all has its purpose. You’ll find out soon enough.

Space Dykes

Remember folks: If you are interested in using any of the illustrations that appear on this blog, and/or have any questions regarding John Frochaux’s (me) work and services please contact me at frojax@frojax.com.


All content and images displayed on this blog are the sole property of John Frochaux. Unauthorized use may result in legal action against the respective parties. All rights reserved 2010. So be kind, rewind.



ARCADE UPDATE #1: Mail order madness

Finally, after some anticipation, the parts needed to build the arcade’s control panel arrived today; so far I’ve only been able to create a not so very detailed mockup of the controls. Hopefully by the end of next week I’ll have this part of the project chopped, cased, and hooked up to the working computer (which I’ve yet to put together). I’d say that I’m hardly off to a “start” of any kind; the buttons and joysticks are still in their plastic packaging along with the PS/2 chip.
On the other hand, its good to already have the greater part of the components needed to start the project on my side of the court. Now if I can only find some time for a Ground Breaking Ceremony.

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The Arcade Re-animation Festival and myself

The last couple of months, I’ve been browsing around the net looking for information about the history of video games, which now I’ve found out that according to some dates back to the 1880’s. Over the last months I’ve run into my share of interesting articles as well as manga-enthusiast (read: nerd) ridden message boards. But then again, who’s the one researching video games, I guess that alone would completely take away my right to finger-pointing and name-calling.
I wouldn’t catalogue myself as an avid gamer or a video game enthusiast, but over the last couple of weeks I’ve learned that I still have a soft spot for some of the games I played as a kid. Back then, a trip to the arcade was an incredible experience, as well as something that could only be done on weekends because an entire day had to be dedicated to said excursion. No weekend mall visit would be complete without a gingerly stroll around the arcade. It was always an adventure; everything from avoiding the “drug dealers” your parents warned you about, to checking out the newer games and getting in line to play two rounds of Street Fighter with the spectacled kid with the lightning fast hands that would beat everyone all the time. Even when you blew all your money it was still fun to walk around an otherwise seedy place just to watch others play. It was noisy, the carpet smelled, sometimes you’d get into minor scuffles with other kids, but it was always fun and always the best place blow your allowance at.
I still remember the first time I saw a NEO GEO cabinet with Samurai Showdown; I was mesmerized by the graphics, the colors, the gigantic (at the time) characters, and most importantly the violence. I recall how awe struck I was by the zoom-in zoom-out feature that had been incorporated to the game, something that was considered groundbreaking at the time. From the late 80’s to the early to mid-90’s, there was an explosion of pretty cool coin-op machines in every mall. Back then arcade games didn’t translate very well to home consoles because of their technical specs, so the only way to get truly impressive graphics and velocity was through a stand up coin-op cabinet. As a child I constantly fantasized about having one of these machines at home. Just a couple of days ago an opportunity to make my dream a reality presented itself.
During one of my recent strolls through Nerd-Ville, 14 years after the release of Samurai Showdown, I learned about this thing called M.A.M.E. (Multiple Arcade Machine Emulator) at first glance this seemed like some jack-assed japanese animation geek fest. You can’t blame me for using harsh language, based on recent personal experience, 90% of the time I would come across any kind of interesting information in regards to old video games it was always hosted on a web page or forum that contained some of the pettiest, most hair brained discussions I’ve read in years. Well, back to M.A.M.E. (pronounced maim). In a nutshell, M.A.M.E. is an arcade emulator that runs rom images of arcade games on a computer; with a decent PC you can play old arcade games at home, that simple. Some folks have taken this a step further by building arcades from the ground up, adding special customized features to cabinets in order to show them off via internet to their fellow nerds at a later date. Some folks buy used cabinets from arcades and just stick a PC in them after slightly revamping the outer shell, other burlier and craftier folks build cabinets from scratch and wire them in the same manner. There’s an entire community of people all over the world that have embraced M.A.M.E., hell I think you may just call it a movement of sorts.
After really looking into M.A.M.E., I asked myself why I hadn’t found out about this and why hadn’t I gotten into it? After reading up on the materials that I needed and just how difficult it would be to carry out this project, I decided that I had to get into it. I did. I’ve decided that I’m going to build an arcade for me and my friends; I’m pretty sure I can pull this off. Remember me blogging about giving myself little tasks an entry ago? Well, this is the new task, “John Takes On Building An Arcade From The Ground Up”. As of today I’ve already purchased the arcade parts I’ll be needing (push buttons, joysticks, wiring, cables, etc.) from the fine folks at groovygamegear.com, a sound card; I spoke to a friend that sells computers and he’s going to help me put a good clone together for me to run M.A.M.E. on, a Happs (expensive arcade supply store) brand coin-door from ebay, and several other components to make my monster come to life before the end of January. This weekend I’ll be buying the MDF for the cabinet, hopefully I can get it cut and drilled before Sunday, we’ll see.
I will be doing everything myself and it will be documented right here on the blog. I’m sure this’ll be a real cool time, time to bring out the power tools… well, I’m sure someone’ll lend me some.